This insight arrived on me recently too, and it is the “parallelism vs gestalt” blog post I started kicked at the other day. Projects are teams are projects, until a certain level of design maturity and management maturity is reached.
I'm beginning to believe that it's impossible –or at least, very difficult– to add people to a team before they have the nubbin of a simple, working proof of concept.
For a large-sc…
Teams are (as you know, Bob) immutable. New people —> new team. Lose somebody? New team.
The upheaval in communication patterns that follows kinda has to have good management in place to guide it. But adding huge comms overhead during design phases is costly.
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